Psychology and Computers

Many people view psychology and computer science as distinct fields with very little in common. The consensus is that computer science is a field that has a strong quantitative research culture while psychology is rooted in qualitative research of human behavior and perception.

In fact, the majority of the current computer science is influenced by psychology. The design of interfaces for technology – from car dashboards, to airplane cockpits as well as operating systems for computers to game controllers are mostly created by psychologists who work closely with computer scientists. Likewise, a huge amount of psychological research is a statistically intensive and requires sophisticated software to process large data sets.

Psychologists are increasingly relying on technology to expand their reach. The traditional methods of experimentation in psychology, which are based on examining one aspect of behavior in an environment that is controlled or evaluating more general patterns of behavior with interviews or self-report questionnaires, have inherent limitations. (Experiments are usually limited to a single study while longitudinal studies are uncommon due to the difficulty in collecting and analyzing large amounts of data.)

Computer technology has opened up new ways of understanding the behavior of people. Computers are vital to the brain-imaging technology known as fMRI. This technology allows researchers www.rebootdata.net/how-to-keep-kids-and-teens-safe-on-the-internet to match specific parts of the brain to specific cognitive processes, like reading or memory. EEG (electroencephalography) is another example of a technology that uses computer processing to record and analyze brain activity.

Furthermore the UK’s National Health Service now recognizes CCBT (computerized cognitive behavioral therapy) as a viable treatment for moderate-to-moderate symptoms of anxiety and depression. Artificial intelligence (AI) is, on the other hand, is expected to revolutionize psychotherapy by replacing the therapist and treating patients via online robots.

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